Digimaker

Why Digimaker?

Today Digimaker’s uniquely designed learning platform has been accepted by over 50 Victorian schools and has successfully taught 10,000+ students.
As founders and accomplished programming professionals with over 25 years’ experience, we understood the benefits of programming as a life skill, not only a vocation.
Our educators are accredited and committed ICT trainers who understand how to bring out the best in young learners. They are all thoroughly checked and approved to be Working with Children in the State of Victoria.

 

 

What we do?

Digimaker teaches computer science concepts in a fun and engaging manner to primary and secondary school children, leveraging a range of programming environments namely Scratch, Small Basic, Python and Java-script.

  • Develop life Skills
    • Creativity
    • Logical thinking
    • Problem solving
  • Learn new things
    • Computer science concepts
    • Fundamentals of programming
    • Loops, Events, Randomness and more

We use gamification as a proven method of boosting student engagement, encouraging collaboration and enhancing learning effectiveness because we all know learners learn best when they are having fun.

  • Understand coding languages
    • Scratch
    • Python
    • JavaScript and many more
  • Make
    • Animations
    • Games
    • Web pages
    • Apps

 

Module Duration

  • Up to 20 lessons in a module
  • 8 - 10 lessons per term
  • Lesson duration - 45 mins to 1 hour

Class size

  • 12 students to 1 instructor
  • Minimum 5 to start a batch

Equipment

  • School devices (BYO if not provided)
  • Digimaker CodeJournal included

 

For more information, please email info@digimaker.com.au

 

 

 

 


© Murrumbeena Primary School